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Product Design Case Study · Accessibility · AI

HPS Accessibility

From fragmented accessibility audits to an operational accessibility platform.

HPS Accessibility began as an accessibility consulting and reporting practice and evolved toward a unified operational platform for managing testing, evidence, findings, remediation, retesting, reporting, and long-term accessibility work.

My Role

  • Product Strategy
  • UX Architecture
  • Workflow Design
  • Interaction Design
  • Visual Design
  • Design System
  • Accessibility
  • Reporting Architecture
  • AI Product Strategy
  • AI-Assisted Prototyping & Development
  • Implementation Validation

The Operations Dashboard: every client, project, and open finding in one operational view.

01 — The Problem

Accessibility work was fragmented across tools, documents, and audiences.

Accessibility programs often require client intake, structured testing, evidence gathering, issue documentation, reporting, remediation support, retesting, and ongoing monitoring.

When those activities live in separate spreadsheets, documents, scanners, tickets, and conversations, teams lose continuity and spend time reconstructing context instead of improving the product.

The design problem was not simply to create another audit interface. It was to connect the entire accessibility lifecycle while still serving people with very different needs.

Why It Mattered

The same accessibility finding can move through discovery, evidence, prioritization, remediation, verification, and executive reporting. Treating each step as a disconnected deliverable creates rework and weakens traceability.

  1. Intake

    Client scope, systems, and applicable standards are established before testing begins.

  2. Test

    Automated tooling and manual specialist testing run in combination across the defined scope.

  3. Evidence

    Screenshots, recordings, and technical detail are captured against each tested criterion.

  4. Findings

    Issues are documented, mapped to WCAG or Section 508 criteria, and rated by severity.

  5. Report

    The same findings are packaged into deliverables suited to each audience.

  6. Remediate

    Engineering and design act on prioritized findings using remediation guidance.

  7. Retest

    Fixes are verified against the original evidence before a finding is closed.

02 — Making Sense of the Complexity

I organized the problem around people, records, and state changes.

The complexity came from overlapping user needs, compliance expectations, evidence requirements, workflow states, reporting audiences, and technical constraints. I reduced that ambiguity by defining the core objects and relationships first, then designing interfaces around the decisions each role needed to make.

Five Audiences, One Record

  1. Accessibility Specialist

    Detailed scope, testing context, evidence, standards mapping, severity, remediation context, and retest history.

  2. UX Designer

    Understanding of how accessibility issues surface within the experience, the patterns affecting interaction and interface design, and a way to evaluate proposed solutions before problems reach production.

  3. Developer

    A clear defect, reproducible evidence, technical context, remediation guidance, ownership, and verification status.

  4. Program / Project Manager

    Prioritization, progress, blockers, accountability, and a reliable view across many findings at once.

  5. Executive Stakeholder

    Concise risk, trend, status, organizational exposure, and decision-ready reporting rather than specialist-level detail.

Key Insight

The same underlying finding needed to mean something different depending on who was looking at it.

The platform therefore needed one underlying source of truth while presenting information differently based on context and responsibility.

03 — Product Point of View

Accessibility is an operational lifecycle, not a scan.

Automated accessibility checks are useful inputs, but they cannot replace manual testing, contextual judgment, evidence, remediation collaboration, design decisions, or verification. The product therefore needed to support the work around the finding, not merely display the finding itself.

Key Design Implication

Findings, evidence, remediation, retesting, and reporting needed to remain connected throughout the lifecycle so teams could see not only what was wrong, but what happened next.

04 — Decisions & Tradeoffs

Four tensions shaped nearly every product decision.

Power

vs.

Simplicity

Accessibility specialists require depth, while executives, UX designers, developers, and project leaders should not have to navigate specialist-level complexity.

Resolution

Preserve the underlying depth while using contextual presentation and progressive disclosure.

Automation

vs.

Human Judgment

Automation can accelerate repetitive accessibility work, but accessibility interpretation requires expertise and context.

Resolution

Automate preparation, organization, aggregation, synthesis, and drafting where appropriate while preserving human review for interpretation and final decisions.

Documents

vs.

System

Reports are essential deliverables, but accessibility knowledge should not disappear into static PDFs and spreadsheets.

Resolution

Treat reports as outputs generated from the operational record rather than the primary place where accessibility knowledge lives.

Speed

vs.

Durability

AI-assisted prototyping and development can dramatically shorten iteration cycles, but speed can create inconsistency if the underlying system is weak.

Resolution

Use AI to accelerate exploration and implementation while maintaining reusable patterns, accessibility requirements, validation, and deliberate product decisions.

05 — Shaping the Product

Every screen exists because of a decision made before it.

Decision

Create one underlying record that follows a finding throughout its lifecycle.

Every finding carries its evidence, remediation guidance, and retest history forward instead of resetting at each stage. Deliverables are grouped and tracked by remediation progress, not treated as a one-time export.

Decision

Allow different audiences to consume the same accessibility information at different levels of detail.

One assessment generates deliverables scoped to executive, findings, UX remediation, developer, project management, and retest audiences, each drawn from the same underlying data rather than rewritten by hand.

Decision

Connect remediation and retesting back to the original evidence rather than treating them as separate activities.

The developer remediation view reads as an assessment narrative tied to specific findings and their evidence, not a disconnected list of violations handed off without context.

06 — From Design to Working Software

I stayed with the experience through implementation.

My process moved from workflow definition and information architecture into interface design, reusable patterns, functional prototyping, implementation, validation, and iteration.

Figma + AI + Working Software + Human Judgment

  1. Discover

    Understand the workflow, the audiences, and the constraints before any interface exists.

  2. Frame

    Define the objects, states, and relationships the product needs to represent.

  3. Design

    Structure the interface and reusable patterns around the decisions each role needs to make.

  4. Prototype

    Build functional prototypes to evaluate interaction and workflow decisions before implementation.

  5. Build

    Move from prototype into working software, informed by real technical and operational constraints.

  6. Validate

    Confirm the built experience against the intended user, business, and accessibility outcomes.

  7. Iterate

    Adjust the experience as constraints surface, without losing the original outcome.

I did not treat static Figma files as the end of the design process. By working closer to implementation and using functional prototypes, I could evaluate interaction decisions in something much closer to the final product.

When technical or operational constraints surfaced, I could adjust the experience without losing the original user outcome.

07 — AI as a Product & Design Partner

Two distinct uses of AI, not a trendy tool list.

A — In My Design & Development Process

I use ChatGPT and Claude as collaborative tools throughout product development. They help me:

  • Explore alternative workflows
  • Challenge assumptions
  • Identify edge cases
  • Synthesize complex requirements
  • Accelerate functional prototypes
  • Assist implementation
  • Review behavior
  • Test scenarios
  • Iterate on working software

I Remain Responsible For

Product decisions, UX judgment, accessibility requirements, validation, acceptance criteria, and final experience quality. The purpose of AI is to increase the speed and breadth of exploration, not replace design judgment.

B — Within HPS Accessibility

AI and automation can reduce repetitive accessibility work by helping:

  • Organize information
  • Synthesize large sets of findings
  • Support reporting
  • Surface risk intelligence
  • Identify patterns
  • Prepare information for different audiences

But accessibility decisions require human judgment. AI should assist accessibility professionals, UX designers, developers, project managers, and decision makers — not pretend to replace expertise.

Automate the repetition. Preserve the judgment.
08 — What I Personally Owned

Clear ownership across product, design, and validation.

Product Strategy
UX Architecture
Workflow Definition
Information Architecture
Interaction Design
Visual Design
Design System
Accessibility Standards
Reporting Architecture
AI Product Strategy & Human-in-the-Loop Workflows
AI-Assisted Prototyping & Development
Implementation Validation
Product Iteration

Engineering collaboration and AI-assisted development accelerated implementation, but I did not delegate product judgment to the tools.

I remained accountable for what the experience needed to accomplish, how the workflows fit together, and whether the implemented result met the intended user, business, and accessibility outcomes.

09 — Outcome & Learning

The outcome was a system, not another isolated deliverable.

The project established a unified model for accessibility work spanning intake, testing, evidence, findings, reporting, remediation, retesting, and long-term monitoring.

It created the foundation for role-specific experiences, remediation tracking, executive and technical reporting, and ongoing accessibility operations rather than treating each engagement as a disconnected audit.

The biggest product decision happened before I designed the interface.

Defining accessibility as a continuous operational process changed what needed to be designed. Once that point of view was clear, individual screens, reports, workflow states, automation, and AI decisions could be evaluated against a coherent system rather than designed in isolation.

Continue Exploring

Another system with accessibility built into the specification.

CMS.gov / Evolver Federal

Federal healthcare reporting and regulatory submission systems for CMS.gov, built for users whose submission deadlines carry regulatory consequences.

Section 508 requirements were built into the design specification rather than audited in after the fact, the same prevention-first approach applied here.

  • Federal Systems
  • Section 508
  • WCAG 2.1 AA